﻿package frEngine.animateControler.transformControler
{
    import baseEngine.core.*;
    import baseEngine.modifiers.*;
    import frEngine.animateControler.keyframe.*;

    public class RotationXControler extends Modifier
    {

        public function RotationXControler()
        {
            return;
        }// end function

        override protected function getBaseValue(param1:Pivot3D) : Object
        {
            return param1.rotationX;
        }// end function

        override public function get type() : int
        {
            return AnimateControlerType.RotationX;
        }// end function

        override protected function setTargetProperty(param1) : void
        {
            targetObject3d.rotationX = Number(param1);
            return;
        }// end function

    }
}
